Oh, it is. It’s one of those survival horror type games where it lulls you into a false sense of security with peaceful, bright day scenes, only to tear away your safety blanket, set it on fire and dance around the burning remains as soon as night begins. because at night… that’s when it all gets a wee bit scary. beginning with nothing but a match to light your way, you’ll have to navigate the empty desert surroundings while not getting killed by the monsters in the shadows.
What kind of scared am i going to be? i need to know if i need spare pants.
It’s a Slender kind of scary, we think. all the monsters that come out after dark have “a strong foundation in the human” the developer says that humanity is the secret to scariness, and what’s more, it creates empathy for their suffering. we’re not yet sure what turned them from normal people into fleshy, screaming horrors, but we don’t doubt we’ll find out.
Please tell me i can kill the horrible flesh people.
we think so the day bits are non combative, but at night… well, we’ll have to wait and see. The overarching story is that you’ve been killed in a break-in, and you’re trying to find the naughty man who did it. and then presumably kill him to give him a horrible taste of his own murder medicine.
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